concept
With maximilian goßler I created visualizations for his creative machine – an AI creating chair designs. We had to deal with massive amounts of sometimes rather "dirty" mesh-data, which is why a lot of the mesh importing and processing had to be written from scratch.
video
These visuals served as one of the main "characters" in a movie we filmed wrapping up max's project. Check out the project on his website which goes a lot deeper than this article.