the things we design - whether it is architecture, products, graphics or art - are strongly influenced by available technology in the form of tools. but increasingly it is also about designing technology itself: artifacts that are technologically conceived and implemented from the ground up. as part of my diploma thesis, i developed a course format that aims to integrate technology more strongly into the design process for this purpose: intuitive design as with pencil and paper.
Process
Given the task of producing a graphic result, eleven first-year students from the architecture, industrial design and communication design and fine arts programs generated new machine typologies in a free creative and perceptual process that transcended conceptuality and purpose, creating so-called drawing machines by breaking down, recombining, and reprogramming old office equipment such as printers, scanners, or disk drives.
Recognition
The project won the prize in the category "faculty projects" at the competitionline campus competition, you can find the complete article [here](google.com)
„Eine sehr lehrreiche Übersetzung für das Verhältnis: Was gebe ich der Maschine und was bekomme ich dabei heraus?“, urteilte Preisrichterin Inga Hahn von HAHN HERTLING VON HANTELMANN Landschaftsarchitekten. Und Jury-Mitglied Carsten Rinsdorf, Architekt und Gründer von Kubus One, ergänzt: „Es ist das Bild, das entsteht, das nur diese eine Maschine schafft – das ist sehr kraftvoll und inspirierend für Studenten.“
Jury Statement (Source)
Final video
The resulting machines can be seen in this final movie. in the background you can hear Martin Heidegger, giving an interview about the importance of a well-founded approach towards technology. Heidegger was one of the main inspirations for the whole diploma thesis.